#pragma once#define GLFW_INCLUDE_VULKAN#include <GLFW/glfw3.h>namespace vge{ class HelloTriangle { private: GLFWwindow* window; public: void run(); private: void initWindow(); void initVulkan(); void mainLoop(); void cleanup(); };}
This is my project folder - the solution file (and Vendor/glm) is up one directory.
Inside Vendor/glfw/include/GLFW
I want to include the glfw3.h header to access all the GLFW stuff - I get this error instead.
I've tried changing Additional Dependencies in both the C/C++ and Librarian tabs of the project properties. I've tried including glfw3.h in the cpp file instead. Sometimes I get different errors, but it never works.